
Behavior Trees lets your AI design, check and convert behavior trees for game AI and robotics, then hand you a link that opens the result in the free visual editor at behaviortrees.com.
Tools:
https://www.behaviortrees.com/mcpTools for behavior trees (game AI and robotics) from https://www.behaviortrees.com, a visual behavior tree editor.
Typical flow when a user wants a behavior tree: write it as behavior3 JSON, check it with , fix any errors, then returns a link that opens the tree in the editor in their browser, laid out and editable, with no account needed. turns behavior3 JSON into BehaviorTree.CPP XML (Groot2, ROS 2 Nav2) and back. shows the built-in nodes; returns complete example trees to copy from; explains concepts.
None in the store listings or on the server