Design with Intent.
A comprehensive UX and design strategy system — 17 specialized skills and 6 named agents covering strategy, research, experience design, quality assurance, accessibility, measurement, and engineering handoff.
Skills 17 in the Claude listing
articulate Design the words in a product — labels, instructions, errors, confirmations, empty states, onboarding copy, tooltips, voice and tone frameworks, and content models. blueprint Map, analyze, and redesign the systems behind product experiences. evaluate Structured UX evaluation that produces quantitative assessments, identifies specific issues, and routes to the right Intent skill for resolution. fortify Harden designs for real-world use by systematically identifying and designing for every condition outside the happy path. include Design for everyone by treating accessibility as a first-class design discipline, not a compliance checklist. intent The entry point for Intent, a UX and design strategy system. investigate Guide and conduct user research — from planning through synthesis. journey Design any user-facing experience end-to-end: task flows, multi-step workflows, navigation structures, onboarding, settings, search, content creation, collaboration, signup, checkout, dashboards, noti localize Adapts experiences across cultures and languages — not just translation, but cultural reconception. measure Defines and tracks UX success through metrics, measurement frameworks, and experimentation. organize Structure information so people can find what they need, understand where they are, and navigate confidently. philosopher A cross-cutting cognitive mode for sitting with design problems before rushing to solve them. specify Bridges design and engineering by producing detailed specs, organized handoff packages, asset inventories, and cross-functional documentation. storytelling Discipline for giving design work narrative structure that makes people care. strategize Frames product design problems before solutions exist. transpose Rethinks experiences for different platforms and contexts — not just resizing, but reconceiving. wireframe Design the structural anatomy of screens at wireframe fidelity — what goes where and why, before anyone argues about how it looks.